Blender Animation with Mixamo

I was interested in utilizing pre-made assets from Sketchfab alongside Mixamo characters with Rokoko motion capture suits to see what could be produced with nearly 0 prior experience during a day of work. Although far from perfect and with rig import issues, I was able to prototype a small world reveal sequence during my set timeframe.

 
 
 

Classical Animation

The following animations were created during a three-day workshop presented by Karsten Mungo Madsen at KADK. I familiarized myself with the 12 principles of animation and had loads of fun referencing my anatomy studies to produce these animations from imagination.

 
 

Saving A World (UNArte animation project)

 

This is one of my longest animation projects that I put together during a class on Adobe Premiere.

It was exciting to be able to produce this much content with software that was relatively new to me at the time and even more of a challenge to finish the whole animation in the span of three weeks.

All the elements except for the ones linked in the credits section are drawn and animated frame by frame by me using Adobe Photoshop.

Even though I would do many things differently, I am still very proud to show this project to everyone interested.

 
 
 
Previous
Previous

Comic Panels

Next
Next

Passage Of Time - Art Project